Posts Tagged ‘Nuke’
NukeX 6.1 Released
The Foundry has just released NukeX v6.1 with a preview build of the 64-bit version for Mac. The GUI has gotten an overhaul as well and it is lookin’ sharp.
http://www.thefoundry.co.uk/articles/2010/07/30/113/nuke-61-and-nukex-61-released/
Nuke .chan import in LightWave
Now you can both import and export .chan files from LightWave, which means you can easily use NukeX as a 3D camera tracking solution for LightWave.
Property panel to front
Here is a new LScript that toggles / brings the property panel inside of Layout to the front when you go from one item type to the next.
Export Nuke .chan files from LightWave
Although Nuke can read FBX files, it’s something reassuring about open text file formats, so I have created an LScript that creates a chan file from the selected item in LightWave.
