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Global Game Jam 2013 – Deprivision

On this year's Global Game Jam I teamed up with Stefan Svellingen to create an augmented reality game we titled Deprivision. It is a game where you don't see the game world, but have to use audio only to navigate the level to avoid pit falls and monsters. The player uses a wireless headset with [...]

By |2020-09-23T11:13:13+01:00February 28th, 2013|Games|0 Comments

Unity and more Unity

There hasn't been a lot of LScripting as of late and I blame the new Python scripting in LightWave. Well, I blame my reluctance to get into another programming language all over again. I'd much rather spend my time in Unity and C#. Apart from Python, LightWave is getting better and better by each iteration [...]

By |2020-09-23T11:13:13+01:00August 2nd, 2012|Personal|0 Comments

Unity+Android on Mac

Right off the bat, installing the Android SDK was a bit of a "huh?" moment, but I came across this nice guide for getting up to speed with installing the Android SDK on a Mac: http://www.youtube.com/watch?v=zTh1i-7D75o So to recap and make it more geared towards Unity peeps, do this: Download the latest SDK: http://developer.android.com/sdk/index.html Unpack it and [...]

By |2020-09-23T11:13:13+01:00March 25th, 2012|Games|0 Comments

Iron Sky

I must say its quite entertaining to see my name on a movie production like Iron Sky :) Thanks to Kelly, Alex and Luke for letting me play and helping out in getting some automagic LScripts going. Now, how to get some LightWave going for the next Star Trek movie... Mr J.J. sirr, need some [...]

By |2020-09-23T11:13:13+01:00February 8th, 2012|3D Graphics|0 Comments

Game Dev 2012

Its 2012 and the local peeps are awesome. After attending Bergen Game Jam last weekend and the first international Join Game conference yesterday and today, one can not help but to be excited and inspired to get back into the game dev mode. I need to update some LScripts and I think some Unity/C# scripts [...]

By |2020-09-23T11:13:13+01:00February 3rd, 2012|Games|0 Comments

Holocron

It's been a few days since the Android version went live, and I am awaiting the approval process from the App Store. In any case, the swtor.com RSS reader marks the kick off for many iOS and Android apps in the coming months.

By |2020-09-23T11:13:13+01:00October 3rd, 2011|Games|4 Comments

LScript Appeal

To any and all LightWave scripters out in the interwibble. There is quite a few LScripts in circulation, some are very focused and task oriented while others are quite wide in scope. These tools can sometimes become a vital part of someone's pipeline and if we as creators of LScripts become less invested in it, [...]

By |2020-09-23T11:13:13+01:00September 19th, 2011|3D Graphics|0 Comments

New game in development: B.A.G.

MentalFish and Scary-Monsters have teamed up to deliver an absurd experience in the form of a 3'rd person shooter named B.A.G. The game is a tribute to the 80'ies comic D.R. & Quinch and will feature ridiculous weaponry for disposal of annoying aliens. Leigh Bamforth has created some awesome models and first up is one [...]

By |2020-09-23T11:13:13+01:00November 3rd, 2010|Games|0 Comments