Ok Steve, you told us recently it was all about the Mac. The new MacBook Air is nice and slim, and iLife makes my wife's life easier when making albums of the kids in the kindergarten where she works... but I don't see how this is all about the Mac. It feels more like, its [...]
Hmmm... seems like the plan for a spaceship a day will have to become something different for now. Perhaps a line of jQuery a day with a side dish of a space ship a month will keep the doctor away. Where is my 36 hour day cycle I ordered?
In the recent turmoil around Apple changing the legalities around development for iPhone, John Gruber posted his thoughts on it. While I agree with many of his comments, there is a rather strange statement, or claim if you will, at the end of his post: Cross-platform software toolkits have never — ever — produced top-notch [...]
<rant mode="on"> What is the value of creative efforts, often described as intellectual property? And by value I don't talk about monetary measures alone. Envision this: You have an idea with a small technical scope and you share it with others. Later on, the exact same idea is presented and implemented as somebody else's new [...]
I have a question to ask: Can a game with mediocre gameplay be saved by a grand story or cool graphics? In my book it is a big fat resounding NO. Can a game with no story or simple visuals still be fun? Most definitely yes, look at Tetris.