There hasn't been a lot of LScripting as of late and I blame the new Python scripting in LightWave. Well, I blame my reluctance to get into another programming language all over again. I'd much rather spend my time in Unity and C#. Apart from Python, LightWave is getting better and better by each iteration [...]
Here is the first doodle of my series of space ship jam sessions. 37 minutes. I think it is a fighter of sorts. http://vimeo.com/moogaloop.swf?clip_id=14374354&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00ADEF&fullscreen=1&autoplay=0&loop=0
Would a space ship a day keep the doctor away? Considering doing a ship doodle each day, a one hour session of LightWave speed modeling. Here is a doodle that took a day to finish: http://vimeo.com/moogaloop.swf?clip_id=14350233&server=vimeo.com&show_title=0&show_byline=0&show_portrait=0&color=00ADEF&fullscreen=1&autoplay=0&loop=0
MentalFish is a blog about r/c planes, 3D and interactive media. First out is Unity and its 2.5 release.
First blog for MentalFish, Unity 2.5 is out and available for Windows, but I am still staying with Mac OS X.