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	<title>MentalFish &#187; Interaction Design</title>
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	<description>+mind +matter</description>
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		<title>My next toy</title>
		<link>http://mentalfish.com/2010/06/my-next-toy/</link>
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		<pubDate>Fri, 25 Jun 2010 11:01:41 +0000</pubDate>
		<dc:creator>Petter Sundnes</dc:creator>
				<category><![CDATA[Planes]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=858</guid>
		<description><![CDATA[&#8220;Wifey, can I have one?&#8221;

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		<title>My first WordPress plugin</title>
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		<comments>http://mentalfish.com/2010/06/my-first-wordpress-plugin/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 16:41:09 +0000</pubDate>
		<dc:creator>Petter Sundnes</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[WordPress]]></category>

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		<description><![CDATA[I have recently created my first ever WordPress plugin, Append Posts is the name of it. Pretty simple but useful to create pages with specific posts beneath them. So you can for instance list all posts you have put in a category Products and tagged Free, to create a page of all free products. As [...]]]></description>
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		<title>Use caps lock for Quicksilver</title>
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		<pubDate>Wed, 02 Dec 2009 22:28:16 +0000</pubDate>
		<dc:creator>Petter Sundnes</dc:creator>
				<category><![CDATA[Usability]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Workflow]]></category>

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		<description><![CDATA[As a Mac user I use the app Quicksilver, brilliant for launching applications without having to click around with a mouse. Secondly, the caps lock key is an annoyance that has to be dealt with. There is no option in Quicksilver to use caps lock as a shortcut key (as it was with Enzo for [...]]]></description>
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		<title>Lunar Rover Simulator for NASA</title>
		<link>http://mentalfish.com/2009/11/lunar-rover/</link>
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		<pubDate>Thu, 26 Nov 2009 01:10:18 +0000</pubDate>
		<dc:creator>Petter Sundnes</dc:creator>
				<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Interaction Design]]></category>
		<category><![CDATA[LightWave]]></category>
		<category><![CDATA[Unity]]></category>

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I have recently worked with Chilton Webb and Rommany Allen in developing a simulator based on the NASA’s Constellation Program architecture. Development was done in Unity while all models was done in LightWave and the majority of them supplied by JF&#38;M.
I think this is a perfect example on how useful game based technologies can be [...]]]></description>
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		<title>3D Workflow</title>
		<link>http://mentalfish.com/2009/04/3d-workflow/</link>
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		<pubDate>Wed, 22 Apr 2009 21:32:49 +0000</pubDate>
		<dc:creator>Petter Sundnes</dc:creator>
				<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Interaction Design]]></category>

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		<description><![CDATA[As an interaction designer with a wide range of experience with 3D software, I frequently see the need for a better interface and workflow in these applications.]]></description>
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