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<channel>
	<title>MentalFish &#187; Games</title>
	<atom:link href="http://mentalfish.com/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>http://mentalfish.com</link>
	<description>+mind +matter</description>
	<lastBuildDate>Mon, 14 May 2012 14:00:48 +0000</lastBuildDate>
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		<title>Unity+Android on Mac</title>
		<link>http://mentalfish.com/2012/03/unity-android-on-mac/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=unity-android-on-mac</link>
		<comments>http://mentalfish.com/2012/03/unity-android-on-mac/#comments</comments>
		<pubDate>Sun, 25 Mar 2012 15:41:26 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1345</guid>
		<description><![CDATA[Right off the bat, installing the Android SDK was a bit of a &#8220;huh?&#8221; moment, but I came across this nice guide for getting up to speed with installing the Android SDK on a Mac: http://www.youtube.com/watch?v=zTh1i-7D75o So to recap and make it more geared towards Unity peeps, do this: Download the latest SDK: http://developer.android.com/sdk/index.html Unpack it and [...]]]></description>
			<content:encoded><![CDATA[<p>Right off the bat, installing the Android SDK was a bit of a &#8220;huh?&#8221; moment, but I came across this nice guide for getting up to speed with installing the Android SDK on a Mac: <a href="http://www.youtube.com/watch?v=zTh1i-7D75o">http://www.youtube.com/watch?v=zTh1i-7D75o</a></p>
<p>So to recap and make it more geared towards Unity peeps, do this:</p>
<ol>
<li>Download the latest SDK: <a href="http://developer.android.com/sdk/index.html">http://developer.android.com/sdk/index.html</a></li>
<li>Unpack it and place it somewhere, i.e. /Developer/android-sdk-macosx/</li>
<li>Fire up a terminal window go to /Developer/android-sdk-macosx/tools and execute the Android SDK Manager:   ./android</li>
<li>When the window pops up, check the boxes for target APIs you need, and hit &#8220;Install x packages&#8221; &lt;- x the number of packages to install</li>
<li>Connect your Android device to your Mac with a USB cable and go to it&#8217;s Settings-&gt;Applications-&gt;Development-&gt;USB debugging and turn it on</li>
<li>When you build for Android in Unity the first time, point it to the /Developer/android-sdk-macosx/ folder when it asks for the SDK location</li>
</ol>
<p>Tadaaa!</p>
<p>if(Tadaaa==false)<br />
{<br />
RestartUnity(&#8220;BuildAndRunAgain&#8221;);<br />
}</p>
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		<item>
		<title>Game Dev 2012</title>
		<link>http://mentalfish.com/2012/02/game-dev-2012/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-dev-2012</link>
		<comments>http://mentalfish.com/2012/02/game-dev-2012/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 15:37:32 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Bergen]]></category>
		<category><![CDATA[Community]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[LightWave]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1332</guid>
		<description><![CDATA[Its 2012 and the local peeps are awesome. After attending Bergen Game Jam last weekend and the first international Join Game conference yesterday and today, one can not help but to be excited and inspired to get back into the game dev mode. I need to update some LScripts and I think some Unity/C# scripts [...]]]></description>
			<content:encoded><![CDATA[<p>Its 2012 and the local peeps are awesome. After attending Bergen Game Jam last weekend and the first international Join Game conference yesterday and today, one can not help but to be excited and inspired to get back into the game dev mode. I need to update some LScripts and I think some Unity/C# scripts should be released too. Sharing is caring.</p>
<p>If you so happen to be a Norwegian or a local Bergeneese, head over to <a href="http://spillmakerlauget.no">spillmakerlauget.no</a> and join in on the game dev fun. If you are in the 3D/CG realm, then also head over to <a href="http://www.cgbergen.org">cgbergen.org</a> and join the mailing list.</p>
<p>Full steam ahead!</p>
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		<item>
		<title>Holocron</title>
		<link>http://mentalfish.com/2011/10/holocron/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=holocron</link>
		<comments>http://mentalfish.com/2011/10/holocron/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 13:28:17 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1302</guid>
		<description><![CDATA[It&#8217;s been a few days since the Android version went live, and I am awaiting the approval process from the App Store. In any case, the swtor.com RSS reader marks the kick off for many iOS and Android apps in the coming months.]]></description>
			<content:encoded><![CDATA[<p><a href="https://market.android.com/details?id=com.mentalfish.holocron"><img class="alignleft size-full wp-image-1303" style="margin-left: 10px; margin-right: 10px;" title="Android Market" src="http://mentalfish.com/wp-content/uploads/2011/10/AndroidMarket.png" alt="" width="513" height="542" /></a>It&#8217;s been a few days since the Android version went live, and I am awaiting the approval process from the App Store. In any case, the swtor.com RSS reader marks the kick off for many iOS and Android apps in the coming months.</p>
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		<item>
		<title>New game in development: B.A.G.</title>
		<link>http://mentalfish.com/2010/11/new-game-in-development-b-a-g/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=new-game-in-development-b-a-g</link>
		<comments>http://mentalfish.com/2010/11/new-game-in-development-b-a-g/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 13:30:47 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[B.A.G.]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Indie]]></category>
		<category><![CDATA[Unity]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1026</guid>
		<description><![CDATA[MentalFish and Scary-Monsters have teamed up to deliver an absurd experience in the form of a 3&#8242;rd person shooter named B.A.G. The game is a tribute to the 80&#8242;ies comic D.R. &#38; Quinch and will feature ridiculous weaponry for disposal of annoying aliens. Leigh Bamforth has created some awesome models and first up is one [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://mentalfish.com/wp-content/uploads/2011/01/dr_and_quinch_complete1.jpg"><img class="size-full wp-image-1027 alignleft" title="dr_and_quinch_complete" src="http://mentalfish.com/wp-content/uploads/2011/01/dr_and_quinch_complete1.jpg" alt="" width="272" height="380" /></a>MentalFish and Scary-Monsters have teamed up to deliver an absurd experience in the form of a 3&#8242;rd person shooter named B.A.G. The game is a tribute to the 80&#8242;ies comic D.R. &amp; Quinch and will feature ridiculous weaponry for disposal of annoying aliens.</p>
<p>Leigh Bamforth has created some awesome models and first up is one of the two characters:<br />
<a href="http://labs.mentalfish.com/b.a.g./quinch_turntable-2010-11-01.html">Unity turntable of Quinch in all his splendor.</a></p>
<p><a href="http://mentalfish.com/wp-content/uploads/2011/01/quinch1.jpg"><img class="alignnone size-full wp-image-1032" title="quinch" src="http://mentalfish.com/wp-content/uploads/2011/01/quinch1.jpg" alt="" width="363" height="203" /></a></p>
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		<title>Tom Chatfield: 7 ways games reward the brain</title>
		<link>http://mentalfish.com/2010/11/7-ways-games-reward-the-brain/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=7-ways-games-reward-the-brain</link>
		<comments>http://mentalfish.com/2010/11/7-ways-games-reward-the-brain/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 20:43:13 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Interaction Design]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1018</guid>
		<description><![CDATA[An awesome TED talk: http://www.ted.com/talks/tom_chatfield_7_ways_games_reward_the_brain.html]]></description>
			<content:encoded><![CDATA[<p>An awesome TED talk:<br />
<!--copy and paste--><a href="http://www.ted.com/talks/tom_chatfield_7_ways_games_reward_the_brain.html">http://www.ted.com/talks/tom_chatfield_7_ways_games_reward_the_brain.html</a></p>
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		<item>
		<title>Space ship a month?</title>
		<link>http://mentalfish.com/2010/09/spaceship-a-month/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=spaceship-a-month</link>
		<comments>http://mentalfish.com/2010/09/spaceship-a-month/#comments</comments>
		<pubDate>Tue, 21 Sep 2010 19:29:54 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Computer Graphics]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Doodle]]></category>
		<category><![CDATA[Rant]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=1007</guid>
		<description><![CDATA[Hmmm&#8230; seems like the plan for a spaceship a day will have to become something different for now. Perhaps a line of jQuery a day with a side dish of a space ship a month will keep the doctor away. Where is my 36 hour day cycle I ordered?]]></description>
			<content:encoded><![CDATA[<p>Hmmm&#8230; seems like the plan for a spaceship a day will have to become something different for now. Perhaps a line of jQuery a day with a side dish of a space ship a month will keep the doctor away. Where is my 36 hour day cycle I ordered?</p>
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		<title>Indie Game: Limbo</title>
		<link>http://mentalfish.com/2010/06/limbo/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=limbo</link>
		<comments>http://mentalfish.com/2010/06/limbo/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 10:50:50 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Indie]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=854</guid>
		<description><![CDATA[An amazing world, great style and good gameplay from what I can tell. Check out the interview at indiegamepod.com or just enjoy the trailer: http://www.youtube.com/v/Y4HSyVXKYz8&#038;hl=en_US&#038;fs=1&#038;]]></description>
			<content:encoded><![CDATA[<p>An amazing world, great style and good gameplay from what I can tell. Check out the <a href="http://www.indiegamepod.com/?p=1801">interview at indiegamepod.com</a> or just enjoy the trailer:</p>
<p><a href="http://www.youtube.com/v/Y4HSyVXKYz8&#038;hl=en_US&#038;fs=1&#038;">http://www.youtube.com/v/Y4HSyVXKYz8&#038;hl=en_US&#038;fs=1&#038;</a></p>
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		<title>Pre-ordering Unity 3.0</title>
		<link>http://mentalfish.com/2010/06/pre-orderin-unity/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=pre-orderin-unity</link>
		<comments>http://mentalfish.com/2010/06/pre-orderin-unity/#comments</comments>
		<pubDate>Thu, 24 Jun 2010 16:23:10 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=835</guid>
		<description><![CDATA[Hurry peeps, pre-order Unity 3.0 before it is released and save a few hundred bucks. I just got my upgrade to Unity 3.0 and an upgrade of the basic iPhone license, so it saved me 300$. Also, check out the video of the Beast lightmapping demo, total awesomeness!]]></description>
			<content:encoded><![CDATA[<p>Hurry peeps, <a href="http://unity3d.com/unity/coming-soon/unity-3">pre-order Unity 3.0</a> before it is released and save a few hundred bucks. I just got my upgrade to Unity 3.0 and an upgrade of the basic iPhone license, so it saved me 300$.</p>
<p>Also, check out the video of the Beast lightmapping demo, total awesomeness!</p>
<p><a href="http://unity3d.com/unity/coming-soon/unity-3"><img class="alignnone size-full wp-image-836" title="3.0-beta13" src="http://mentalfish.com/wp-content/uploads/2011/01/3-0-beta131.png" alt="" width="590" height="348" /></a></p>
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		<title>Asset management in Unity 3.0</title>
		<link>http://mentalfish.com/2010/06/unity-3-asset-management/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=unity-3-asset-management</link>
		<comments>http://mentalfish.com/2010/06/unity-3-asset-management/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 21:37:36 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Workflow]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=780</guid>
		<description><![CDATA[Awesome asset management in Unity 3.0 http://blogs.unity3d.com/2010/06/15/unity-3-feature-preview-asset-management/ http://vimeo.com/moogaloop.swf?clip_id=12584179&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=&#038;fullscreen=1]]></description>
			<content:encoded><![CDATA[<p>Awesome asset management in Unity 3.0<br />
<a href="http://blogs.unity3d.com/2010/06/15/unity-3-feature-preview-asset-management/">http://blogs.unity3d.com/2010/06/15/unity-3-feature-preview-asset-management/</a></p>
<p><a href="http://vimeo.com/moogaloop.swf?clip_id=12584179&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=&#038;fullscreen=1">http://vimeo.com/moogaloop.swf?clip_id=12584179&#038;server=vimeo.com&#038;show_title=1&#038;show_byline=1&#038;show_portrait=0&#038;color=&#038;fullscreen=1</a></p>
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		<title>Project Dust by Eric Chahi</title>
		<link>http://mentalfish.com/2010/06/project-dust/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=project-dust</link>
		<comments>http://mentalfish.com/2010/06/project-dust/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 09:42:16 +0000</pubDate>
		<dc:creator>MentalFish</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Game Design]]></category>

		<guid isPermaLink="false">http://mentalfish.com/?p=762</guid>
		<description><![CDATA[Yes! Eric Chahi, creator of Another World is back the business! http://www.youtube.com/v/r8nABQLSfmU&#038;hl=en_US&#038;fs=1&#038;]]></description>
			<content:encoded><![CDATA[<p>Yes!  Eric Chahi, creator of Another World is back the business!<br />
<a href="http://www.youtube.com/v/r8nABQLSfmU&#038;hl=en_US&#038;fs=1&#038;">http://www.youtube.com/v/r8nABQLSfmU&#038;hl=en_US&#038;fs=1&#038;</a></p>
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