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	<title>Comments on: Inflate &amp; Deflate</title>
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	<link>http://mentalfish.com/2010/03/inflate-deflate/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=inflate-deflate</link>
	<description>+mind +matter</description>
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	<item>
		<title>By: Caccipergolo</title>
		<link>http://mentalfish.com/2010/03/inflate-deflate/#comment-87</link>
		<dc:creator>Caccipergolo</dc:creator>
		<pubDate>Mon, 17 May 2010 07:47:15 +0000</pubDate>
		<guid isPermaLink="false">http://mentalfish.com/?p=624#comment-87</guid>
		<description><![CDATA[Cool!!!
Thankyou very much for this one!!!]]></description>
		<content:encoded><![CDATA[<p>Cool!!!<br />
Thankyou very much for this one!!!</p>
]]></content:encoded>
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	<item>
		<title>By: ahk</title>
		<link>http://mentalfish.com/2010/03/inflate-deflate/#comment-86</link>
		<dc:creator>ahk</dc:creator>
		<pubDate>Wed, 12 May 2010 18:17:44 +0000</pubDate>
		<guid isPermaLink="false">http://mentalfish.com/?p=624#comment-86</guid>
		<description><![CDATA[Hmmm  its ok, but i think smooth shift achieves the same thing.. :i

I know smooth shift cannot reduce the scale once extended, (although it has the numeric value to do so.
What you can do to extend selected poly&#039;s along there normal and maintain the poly&#039;s scale  is to
0. switch to &#039;selection&#039; in &#039;Modes&#039; tab
1. select the desired poly&#039;s.
2. use smooth shift (click once) but do-not extend,
3. switch to Scale tool then switch back to smooth-shift and extend.

i believe what happening is when using smooth-shift it scales along the poly&#039;s normal with the entire object as some kinda base for scaling.
when switching to scale then switching back to smooth-shift, the function see only the polies selected and there normals without any basis for scaling. so it extends without any scaling.]]></description>
		<content:encoded><![CDATA[<p>Hmmm  its ok, but i think smooth shift achieves the same thing.. :i</p>
<p>I know smooth shift cannot reduce the scale once extended, (although it has the numeric value to do so.<br />
What you can do to extend selected poly&#8217;s along there normal and maintain the poly&#8217;s scale  is to<br />
0. switch to &#8216;selection&#8217; in &#8216;Modes&#8217; tab<br />
1. select the desired poly&#8217;s.<br />
2. use smooth shift (click once) but do-not extend,<br />
3. switch to Scale tool then switch back to smooth-shift and extend.</p>
<p>i believe what happening is when using smooth-shift it scales along the poly&#8217;s normal with the entire object as some kinda base for scaling.<br />
when switching to scale then switching back to smooth-shift, the function see only the polies selected and there normals without any basis for scaling. so it extends without any scaling.</p>
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	<item>
		<title>By: Alessandro</title>
		<link>http://mentalfish.com/2010/03/inflate-deflate/#comment-85</link>
		<dc:creator>Alessandro</dc:creator>
		<pubDate>Sat, 08 May 2010 21:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://mentalfish.com/?p=624#comment-85</guid>
		<description><![CDATA[Dude you rock. Keep up the good work.]]></description>
		<content:encoded><![CDATA[<p>Dude you rock. Keep up the good work.</p>
]]></content:encoded>
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	<item>
		<title>By: Jeff</title>
		<link>http://mentalfish.com/2010/03/inflate-deflate/#comment-84</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Sat, 24 Apr 2010 02:30:06 +0000</pubDate>
		<guid isPermaLink="false">http://mentalfish.com/?p=624#comment-84</guid>
		<description><![CDATA[Very cool stuff! I usually do a &#039;point normal move&#039; to move all of the newly extended polys away from the main object. But it&#039;s nice to have the other options in your lscript! :)]]></description>
		<content:encoded><![CDATA[<p>Very cool stuff! I usually do a &#8216;point normal move&#8217; to move all of the newly extended polys away from the main object. But it&#8217;s nice to have the other options in your lscript! <img src='http://mentalfish.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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