This is an LScript for transferring animation data from LightWave to After Effects. It is done by exporting the position and rotation of the selected item in LW into a .ma file (ASCII Maya file). At the same time, After Effects is either launched or brought to front and told to open that specific file. This makes it feel like you have a direct connection between the two applications.

It always exports it as a camera so that AE does not create a whole bunch of solids for the models inside the .ma file. Think of it as exporting a null that just so happens to look like a camera πŸ™‚

What do you think, should the script also export scale as well, or is it not needed?

Something weird happens with the sound in the end. I might re-record it, but it works for now:

Download LScript